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New Zelda Title Isn’t “Open World”!

by on June 23, 2016
 

Games can be many different kinds of genres, this is in fact part of the freedom developers have when making them. Many titles recently have what is defined as an “open world” in that the player can go anywhere, and basically do anything. However, that term can be misleading at times. This apparently is what is happening with Nintendo in regards to Legend of Zelda: Breath of the Wild. As Shigeru Miyamoto notes:

“I think within the game industry or the tech industry, there’s a tendency to want to name everything,” Miyamoto told IGN. “But I think it’s important for what we do that we don’t want to be dependent or swayed by the technology and what’s available now.

We want to use the technology and the techniques that are available to make what we want to make,” he explained. “What’s important is to really express how we use that to make our experience unique. We didn’t want to just make a game where you can do anything, but we wanted to make sure that we make a game where the player is able to do anything, but it’s also a form of entertainment. It’s fun to do all of those things.

That’s why we felt that coming up with a name that we created would be best. The term ‘Open Air’ is a result of that. That’s what Bill [Trinen] uses a lot.”

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  • June 23, 2016 at 10:27 am

    That… sucks badly. I was anticipating an open-world Zelda title for the longest time, damn.. this sucks. I guess the game will still be amazing since it's Zelda but I hope the other features compensate the lack of open-world.


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