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The Division Will Feature Eye Tracking Functionality at Launch! Find Out How Well It Works Right Here!

by on February 16, 2016
 

Tobii and Ubisoft have revealed (via Gamespot) that The Division will feature integrated eye-tracking functionality at launch for the game next month. That means the game will be compatible with Tobii’s hardware, such as the EyeX or the SteelSeries Sentry Eye Tracker. This will allow players to utilize various gameplay features with the eye tracking technology.

The ingenuity here is that the game will acknowledge where the players are looking at the screen. The tech will track if the player is looking to the far edge of the screen, and the camera will move in that direction. If the player is not looking directly at the on-screen HUD mini-map, it will turn opaque and then fade into the background. Other features include the game marking an enemy with a marker to spot that enemy quicker.

Per the report, the technology from Tobii worked quite well using a sensor bar that had lights and cameras. There is a calibration process, but apparently the sensitivity for the tech is efficient.

Gaming going in this more interactive direction is very interesting. However, it seems to be an extra cost for the hardware that players might find annoying. Just for example, when Nintendo wanted to try out vibrating game controls with the Rumble Pack, they packed in the Rumble Pack with Star Fox 64. Perhaps the publishers and the tech developers such as Tobii should work out a similar partnership if they want players to use this tech more.

The Division arrives on March 8 for Windows PC, Xbox One and PlayStation 4.

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