Posts Tagged ‘Bloodborne’
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Bloodborne Area Created In Unreal Engine 4! Check It Out Here!

by Todd Blackon May 9, 2016
There has been a movement recently to recreated classic video game areas in the Unreal 4 Engine, which gives incredible graphcial detail, lighting, and feeling to just about anything put in it. Many games have already gotten this treatment, including The Legend of Zelda and Goldeneye. Now, an Environmental Artist from DICE, Simon Barle, has […]

Emergency Maintenance Happening On Bloodborne

by Todd Blackon December 1, 2015
Bloodborne’s online capabilities have been taken down due to “emergency maintenance”. This was confirmed by the official Japanese account for the game, in a post saying: “Currently, we have implemented emergency server maintenance. Server maintenance is complete plans within a few days. Upon completion, we’ll give you guidance. We apologize that we have the inconvenience […]

Bloodborne DLC In-Game Unlocking Revealed

by Todd Blackon November 22, 2015
In a statement on the PlayStation Blog, it has been revealed how gamers will be able to access the Old Hunters DLC on Bloodborne. Quite interestingly, it will be as simple as just downloading it and going to it. Instead, you will have to do certain requirements in game to access it. The requirements are: […]