Any new updates on System Shock? How’s the team doing progress wise?
The team at Nightdive Studios has been working hard on a modern-day reboot of the classic RPG System Shock, and though they’ve hit some bumps along the way, they’re confident things will get done. Case and point, in their latest Kickstarter update, they posted this:
“We’d like to welcome Jonathan H. (Synaesthesia on Discord) to the team! Jonathan’s been cranking out props and assets for the Medical Deck. On the programming side the puzzles are going through rapid iteration so we can randomly generate their difficulty based on the difficulty level you’ve chosen at the start of the game. The interface/interactions are coming together quickly and you can now pick up and move items in your inventory. All other base interactions and usable inventory items have been proxied out and will be placed in the levels that are being blocked out. We’re on schedule with our goal of having the game being playable from start to finish (sans Weapons & Enemies) by September.”
They’ve also promised that the streams of the team showing off the builds of the game will continue. They will continue to update backers and curious gamers as more progression is made.