What does Obsidian Entertainment want to do with their next RPG titles? What are their thoughts on the genre?
When a genre, like RPGs, are very established, it’s hard to change them. What’s more, gamers can get very attached to certain ideas and principles that the genre is know for. One of the members of Obsidian Entertainment, John Sawyer, thinks that the genre can go in new directions, but players won’t make it easy to go in that direction.
“Fans tend to skew towards the more hardcore cases and they tend to be fairly resistant to change. I don’t want to paint too broad of a stroke there but RPGs can be a lot more than we have done with them so far. There’s much more than we can do and its much more radical.
“I’m also contributing to the problem,” he added. “Pillars of Eternity 1 and 2 are very traditional role playing games. But the genre can go in a number of different directions it’s just a matter of framing the project size and things that meet up in the same place.”