During a recent presentation at the Game Developer Conference in San Francisco, Nicholas Schulz, senior rendering engineer for Crytek, gave a talk about the tech that went into making Ryse such a gorgeous game. Crytek has poste a PDF of that presentation, and the details are fascinating, especially the images that show how the graphics […] The post Crytek Developers Break Down Just What Makes Ryse Look So Realistic appeared first on Ryse: Son of Rome News. Continue reading...