Wish List for Metro Last Light:Redux

Discussion in 'Metro: Last Light General Discussion' started by someguy_123, Jun 16, 2014.

  1. someguy_123

    someguy_123 Member

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    Would it be unreasonable to ask for them to carry over the Day/Night from Sundown to Nightfall? So if I hurry, I might have some daylight left in Nightfall.

    I'd like them to put N/V goggs for sale in the Theatre for a Very restrictive price, forcing you to sell your gear and ammo to afford them, for the alternate pure stealth challenge it would provide the player. You could find them in the locker after your freed.

    I'd like to see a reduction in heavily upgraded weapons to be scavenged, and see their locations randomized like the loot in the Great Library DLC.

    I'd like bullet sponginess to remain high for enemies on harder modes. I find they die so easily that it makes your own vulnerability irrelevant. I also enjoy the shooting in this game to much to see it reduced.

    I'd like to see additional mutants on harder modes. from the very first of the game. Wherever there are 3 watchmen, there should be 4 or 5. Obviously there are a few tricky spots where this is not necessary, but a great deal of this game is no challenge at all to an experienced player in any mode. This should also offer more incentive to spend on upgrades rather than hording ammo.

    I'd like for the spiders to be harder to flip on hard modes.

    I'd like to see some randomization of enemy spawns and patterns like in The Great Library DLC to keep us on edge.
     
    #1 someguy_123, Jun 16, 2014
    Last edited by a moderator: Jun 16, 2014
  2. TotalAaron

    TotalAaron The Oracle of Awesome

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    am i the only one to never find the NVGs :D
     
  3. Potarto

    Potarto Well-Known Member

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    This was actually one of my favorite things about the game, and something I wish more games would try. It was a really cool balance of risk/reward, where it made the entire world just feel more immersive, punishing to everybody in it, instead of just flipping you the bird and making things unfair.
     
  4. Bamul

    Bamul S.T.A.L.K.E.R.
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    I agree with Potarto, I really liked the idea of making the player as vulnerable as the enemies. It really does make the game more immersive and exciting to play without being unfair. Though it would be nice indeed if they'd include an extra difficulty mode for the ultimate challenge; it doesn't have to focus completely on immersion, I'm sure others would like this option as well. Nevertheless, I'd probably still stick to the modes already in the game.
     
  5. TotalAaron

    TotalAaron The Oracle of Awesome

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    I double agree with bamul and portato knowing that both me and random bad guy could be killed in a single burst made it all the more fun now for a story why

    Level - Bridge

    Im running across 6 shots left in my AKS clip all kinds of mutants after me im running out of air and the end is in site

    Just as i am about to get out of harms way a mutant jumps at me, in a instant i stop raise the gun and empty the mag

    On RHC normal - The mutant dies and TotalAaron nearly dies IRL from shock
    On RHC Someguy version- The mutie complets the pounce and insta kills me

    So yeah i like how it is :D
     
  6. Dude...

    [​IMG]

    Srsly though, Bastard has a clip which only holds bullets while AKS-74U and pretty much everything else has a magazine with a spring.
     
  7. Potarto

    Potarto Well-Known Member

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    Oh shush Komo, we all know what he means. We've been correcting people for years, and it hasn't gotten any better. It's a lost cause, like the mobile games market.

    And Aaron has the grammatical prowess of someone who's spent only a few years learning English, but you just had to point that out, out of everything else wrong with most of his posts? :p
     
  8. TotalAaron

    TotalAaron The Oracle of Awesome

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    dn laugh at ma grmmer newb, i have the typeing abilitys of a monkey

    [​IMG]

    i know :(

    Edit= The mobile market christ i am bad but thats a low blow man, from now on i will try hard to make posts that at least try to make sense
     
    #8 TotalAaron, Jun 17, 2014
    Last edited by a moderator: Jun 17, 2014
  9. TheDarknessEnvelops

    TheDarknessEnvelops Lion Triumphant

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    Can I just say, boobs!!!!
     
  10. Potarto

    Potarto Well-Known Member

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    >.> Really? I mean, I'm all for not shying away from mature subject matter, but you have heard of porn, right?

    Don't take it personally, it's just harder to take someone seriously when they don't put effort into their posts. That is, I'm pretty sure you're just not putting effort in.

    I was talking about the whole "clip/magazine" debacle, but I sure won't stop you. :)
     
    #10 Potarto, Jun 17, 2014
    Last edited by a moderator: Jun 17, 2014
  11. someguy_123

    someguy_123 Member

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    Well, even on normal mode I think your 6 kalash/smg rounds could kill a mutant if placed accurately with control and not sprayed wildly.

    What in your individual opinions, under the current status quo, would be the value of trading in your ammo for more powerful loadouts on Harder modes? When the games few enemies are required to die quickly from a short burst from any weapon?

    There really should be a slider option for these things huh?

    This aside, do you support the rest? Not that it matters I guess I'm just dreaming.
     
    #11 someguy_123, Jun 17, 2014
    Last edited by a moderator: Jun 17, 2014
  12. Derrame

    Derrame Well-Known Member
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    id like more missions/ levels on the surface with more/ new mutants

    more humans enemies with new dialogs, those funny dialogs when you're on stealth approach

    new animations for the pole dancer when you leave a MGR :)

    i always waste all mgr there and sell all weapons, then i have to use the knife in the swamp -bad idea...-

    :)
     
  13. someguy_123

    someguy_123 Member

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    Yah. We all want more missions, but I figured I'd try to keep it somewhere within the realm of what they are actually doing with 2033 Redux. Tweaks and adjustments, not so much creation of new content.
     
  14. TheStalker

    TheStalker Dragon Slayer

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    I'd love some more settings for graphics, as well as some extra cleaning of animations. :)
     
  15. Potarto

    Potarto Well-Known Member

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    You're all a bunch of obnoxiously horny motherfuckers. You guys should form a club or something. (actually scratch that, would be even weirder)

    But I would like to at least see more freedom over mixing and matching the graphical options in 2033, instead of just being stuck with a handful of presets, and two obnoxiously resource-heavy forms of AA.

    Would like to know what tech I'm enabling; either do it similar to Last Light, and just do an article on Nvidia's webpage that details what gets enabled and disabled on each preset, or even better: do that list in the menu again. Combine the menus of both games, so that we get the freedom of Last Light, with the detail of 2033.
     
  16. TheDarknessEnvelops

    TheDarknessEnvelops Lion Triumphant

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    well, my comment came back to bite me
     
  17. Skaara Dreadlocks

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    The only reason I bought a new graphics card, and Metro Redux ~
     
  18. Potarto

    Potarto Well-Known Member

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    Ok, now you're trying to spite me.
     
  19. dOrOb

    dOrOb Active Member

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    You know that idle animations where he swings the gun over and do the finger over rounds left in mag thing.

    I would like that to be a button feature. So I know if its really worth to reload or not and some kind of "check pokets" to se how many ammo you have left.

    This would really help and make rangermode better

    Edit: grammar is shit, yeah I know sorry
     
  20. rolfwar

    rolfwar Well-Known Member
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    Don't turn Metro into another one of those UT/CoD fusions...