Artyom Model Mod (Metro 2033)

Discussion in 'Metro: Last Light General Discussion' started by Downregulation, Apr 15, 2014.

  1. Downregulation

    Downregulation Well-Known Member

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    During regular gameplay at 1600x900, I usually get 40 -50 fps with maxed DX11 (except for analytical anti-aliasing). Note that I was also zoomed in at 5 fov at times, and a character that was injected into memory (reading the facial animations of a different model). It's the equivalent of the engine doing hard drugs. :)

    I can equip the female characters with weapons from male models, but I can't get them to successfully save without crashing. The animations sync 90% of the time, although the female model's eyes pop out of their head occasionally. :lol:
     
  2. BrutalLemon

    BrutalLemon Active Member

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    Just awesome. Thanks for all these screenshots. Good work man!
     
  3. Frag Maniac

    Frag Maniac Active Member

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    This looks amazing, but is there any way you can possibly mod the look of the NPC's hair in the actual gameplay to be more realistic? I don't care if it doesn't move, just so it doesn't look plastic and doll-like.

    Plastic looking NPC hair and not enough challenge are my only two gripes about the game.