Necromancer : Traits Discussion

Discussion in 'Guild Wars 2 - Profession Discussion' started by Xerran, Mar 1, 2012.

  1. Xerran

    Xerran Senior Member

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    [video=youtube;18z7lKQvaOw]http://www.youtube.com/watch?feature=player_embedded&v=18z7lKQvaOw[/video]

    With a detailed look at the Necromancer traits, Im interested to see how many unique necros we can have running out there. It looks like you can max out 2 areas of expertise, so heres what Im considering to do myself:

    PvE Build: Minion Master
    Max Death [Increases Toughness by +300] & [Boon Duration by 30%]- 3 advanced traits:
    Training of the Master (Minions to 30% more dmg)
    Flesh of the Master (Minions have 60% more health)
    Evasive Animation (Summon a jagged horror when you Dodge Roll)

    Max Blood [Increases Vitality by +300] & [Healing by +300]- 3 advanced traits:
    Vampiric Master (Minions steal life and transfer it to you)
    Blood Thrist (Life steals are more effective)
    Ritual of Life (You create a well of blood when you revive and ally).

    I was thinking about taking Transfusion (Life Transfer heals nearby allies), instead of Ritual of Life, but Im sure it only applies to the move "Life Transfer" and not a generalization, which could be limiting.
     
  2. Level 1

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  3. lolwut

    lolwut Well-Known Member

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  4. Xerran

    Xerran Senior Member

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