[video=youtube;18z7lKQvaOw]http://www.youtube.com/watch?feature=player_embedded&v=18z7lKQvaOw[/video] With a detailed look at the Necromancer traits, Im interested to see how many unique necros we can have running out there. It looks like you can max out 2 areas of expertise, so heres what Im considering to do myself: PvE Build: Minion Master Max Death [Increases Toughness by +300] & [Boon Duration by 30%]- 3 advanced traits: Training of the Master (Minions to 30% more dmg) Flesh of the Master (Minions have 60% more health) Evasive Animation (Summon a jagged horror when you Dodge Roll) Max Blood [Increases Vitality by +300] & [Healing by +300]- 3 advanced traits: Vampiric Master (Minions steal life and transfer it to you) Blood Thrist (Life steals are more effective) Ritual of Life (You create a well of blood when you revive and ally). I was thinking about taking Transfusion (Life Transfer heals nearby allies), instead of Ritual of Life, but Im sure it only applies to the move "Life Transfer" and not a generalization, which could be limiting.
I made a Necro build look at it and tell me what you think. http://gw2.luna-atra.fr/skills_tool/?lang=en&code=282000s2g272f142e5ukf0505456575h5i5p