Sooo just a bit of background - I'm currently playing SWTOR and it's obvious that Bioware has never made an MMO before. There are some basic functionalities that are missing. Which got me to thinking about what absolutely has to be there for me to play and what just niggles me to the point of irritation if it's missing. Listed in the order they came to me, not in the order they would be show stoppers: a. Must have ability to use arrow keys for movement - usually if a game uses WASD it will also let you use the arrow keys - reason this is a big deal to me is that I mouse with my left hand. Since I play MMOs with my hubby the game also has to have WASD since he mouses with his right hand This is not a problem in SWTOR at all, but it came up recently in trying to play FTP Lineage 2 - it was a show stopper. b. Ability to ignore and friend players - unbelievably you cannot friend a player in SWTOR who is not online, very very irritating. I do have to say that I've had no reason to ignore anyone yet as gold spammers have not found me yet but I bet it works the same way. c. Windows that open and close and can be moved around like hmmmm windows. I swear whoever designed the UI in SWTOR (and several other games) needs to be sent to some real world training class on how normal people use computers. Honestly, if you want us to get immersed set up the UI for stuff that isn't particular to the game as close to how non game windows work, unless it is something involving combat is there any reason to reinvent the wheel? There are quite a few more but have to stop posting and get back to real life work - what kind of quality of life stuff drives you nuts if it's missing or implemented wrong in an MMO?