In-Development Indie MMORPGs

Discussion in 'General MMORPG Discussion' started by francisbaud, Mar 9, 2021.

  1. francisbaud

    francisbaud Member
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    So many MMOs in development, especially in the East with those often P2W and grindy games. In the West we've got dozens of indie MMORPG in development, and I've chosen a bunch of the most popular ones and made a list sharing some information and gameplay video.

    Dual Universe [Beta]
    Setting: Science-Fiction || Focus: PvP || Budget: ~$25M* || Engine: Unigine 2
    • Single shard persistent universe shared by all the players
    • Voxel-based universe: player-made cities, stations and warships
    • Space warfare: pirate ships, coordinated attacks, skirmishes
    • Player-controlled global economy: mine, craft, build, optimize, barter and trade


    Crowfall [Beta]
    Setting: Medieval Fantasy || Focus: PvP || Budget: $38M || Engine: Unity 5
    • Spiritual successor to Shadowbane
    • Player-created worlds with parcels of terrain and pre-fab building pieces
    • GvG/RvR campaigns that guilds or factions can win
    • Deep crafting system inspired by Star Wars: Galaxies


    Camelot Unchained [Beta]
    Setting: Medieval Fantasy || Focus: RvR || Budget: ~$27M* || Engine: Unchained
    • Spiritual successor to Dark Age of Camelot
    • Large-scale RvR battles and sieges with more than a thousand players
    • Open world with islands that players can move to strategically reshape the world
    • Block-by-block construction with server-side stability and destruction


    Gloria Victis [Beta]
    Setting: Medieval Low-Fantasy || Focus: PvP || Budget: ~$4M* || Engine: Unity 5
    • Skill-based combat mechanics à la Mount and Blade
    • Class-less system with diversified equipment
    • Open world with housing, territory control and sieges
    • Complex crafting system: leatherworking, armorsmithing, weapon forging


    Pantheon: Rise of the Fallen [Pre-Alpha]
    Setting: Medieval Fantasy || Focus: PvE || Budget: $? || Engine: Unity 5
    • Spiritual successor to EverQuest
    • Deeply social: dungeons require teamwork and group strategy
    • Fun climbing system
    • Perception system: the world reveals its secrets through the environment


    Ashes of Creation [Alpha]
    Setting: Medieval Fantasy || Focus: PvP/PvE || Budget: ~$30M* || Engine: Unreal 4
    • Nodes system: player participation influences the type of content in the surrounding areas
    • Open world housing: players have the ability to survey and develop land anywhere in the world
    • Castle sieges with hundreds of players with many moving parts
    • Harsh, unforgiving and stunning environment
    youtube.com/watch?v=V_hsJPB8y7k&ab_channel=AshesofCreation

    Wild Terra 2 [Beta]
    Setting: Medieval Fantasy || Focus: PvE/PvP || Budget: $? || Engine: Unity 5
    • Immersion and adventure: a world full of interconnected little things
    • Every season a new continent will be available, with a variety of biomes and inhabitants, conditions, rules and rewards
    • Various roles: blacksmith, fisherman, doctor, alchemist, sailor, weaver, merchant, farmer, carpenter, cartographer or hunter
    • Raids and sieges: players join groups and clans to siege medieval castles, raid large bosses and adventure in dungeons
    youtube.com/watch?v=8Lq7YiBqQWQ&ab_channel=XuluGames

    Profane [Alpha]
    Setting: Medieval Fantasy || Focus: PvP || Budget: $? || Engine: Unity 5
    • Territory conquest: guilds can leave their mark on the game's history by conquering mines and castles
    • Players can build small towns and great cities in the open world
    • No class or level: combat style is determined by what players exercise the most
    • Open PvP and full loot: karma system with restrictions to access cities if the player is a criminal
    youtube.com/watch?v=7uxqavAgBGM&ab_channel=TheGamePiece

    AdventureQuest 3D [Beta]
    Setting: Medieval Fantasy || Focus: PvE/PvP || Budget: $? || Engine: Unity 5
    • Cross platform: can be played on PC and mobile
    • Ever expanding world: exploration of the lively land with new exciting environments
    • Randomly generated dungeons that are unique and offer a new experience every time
    • Random events: dragons could swoop down, the undead may rise, or there could be an Easter egg hunt
    youtube.com/watch?v=BoayorEQl2w&ab_channel=GOLDRAVEN

    Star Citizen [Alpha]
    Setting: Science-Fiction || Focus: PvP || Budget: $348M || Engine: Lumberyard
    • Spiritual successor to Freelancer
    • Procedurally generated and handcrafted stunning worlds
    • Open world PvP with high speed dog fights with multi-crew ships or intense FPS warfare
    • Exploration: hidden outpost, abandoned ships and beautiful sunsets
    youtube.com/watch?v=f3atf-YLyCY&ab_channel=RamenStyle

    Foxhole [Beta]
    Setting: WW1/WW2 || Focus: RvR || Budget: $? || Engine: Unreal 4
    • Single shard with hundreds of players: wars that last several weeks and reset after each war
    • Player are what they carry or drive: player progression is purely horizontal as characters have no stats
    • Three main roles: soldier, logistics, builder, and many sub-roles: medics, drivers, gunners, artillery, partisan, etc.
    • Deep logistics and building mechanics: transportation, factories, scrapping, trenches, bridges, defenses (AI), bunker bases
    youtube.com/watch?v=rjZaFamcjfw&ab_channel=ISawABear

    Corepunk [Alpha]
    Setting: Cyberpunk || Focus: PvE/PvP || Budget: $? || Unity 5
    • Seamless open world with top-down view and fog of war
    • Explore the world, participate in trading, complete dungeons, or engage in PvP battles
    • Day / night cycles as well as weather conditions
    • Flexible character customization with a wide variety of builds
    youtube.com/watch?v=1_RPcB-9rE8&ab_channel=IGN

    Mortal Online 2 [Beta]
    Setting: Medieval Fantasy || Focus: PvP || Budget: $? || Engine: Unreal 4
    • Open and realistic sandbox world
    • True, real-time combat where outcomes are decided by skill rather than levels or gear
    • Legendary crafters trading across the globe, famous warriors studying the art of combat
    • Individual reputation: people will recognize you by the impact you've made on the world
    youtube.com/watch?v=gBuZnvBWSgE&ab_channel=TheInnkeeper

    Rise Online [Alpha]
    Setting: Medieval Fantasy || Focus PvP/PvE || Budget: $? || Engine: Unreal 4
    • Spiritual successor to Knight Online
    • Full PvP-based maps and events
    • PvE content like missions, creatures and bosses that take several groups to defeat
    • An endless war between two kingdoms
    youtube.com/watch?v=-WABcBlFDQQ&ab_channel=R%C4%B0SEGAME

    Ship of Heroes [Beta]
    Setting: Superhero || Focus: PvE/PvP || Budget: $? || Engine: Unreal 4
    • Spiritual successor to City of Heroes
    • Defend Apotheosis City from criminals and alien invaders and explore whole new planets
    • Unique character customization with countless options
    • Thousands of power combinations to form a unique playstyle
    youtube.com/watch?v=-iruwmjzlYw&ab_channel=ShipofHeroes

    Valiance Online [Beta]
    Setting: Superhero || Focus: PvE/PvP || Budget: $? || Engine: Unity 5
    • Spiritual successor to City of Heroes
    • Players are heroes and villains who battle using superhuman powers and advanced technology
    • An open world environment tied to character choices
    • Players run stores and a decentralized market system
    youtube.com/watch?v=KPQtoG251j8&ab_channel=ValianceOnline

    City of Titans [Alpha]
    Setting: Superhero || Focus: PvE/PvP || Budget: +$675K || Engine: Unreal 4
    • Spiritual successor to City of Heroes
    • Players choose their own adventure, tell their own tales, and have their own agency
    • Beautiful vistas, from glorious Art Deco monuments to villain-dominated broken tenements
    • Customization of the powers: different animations, powers and colors
    youtube.com/watch?v=rCJGxQwmAJQ&ab_channel=MissingWorldsMedia

    Project Gorgon [Beta]
    Setting: Medieval Fantasy || Focus: PvE || Budget: +$1M || Engine: Unity 5
    • Exploration: many hidden secrets awaiting discovery
    • Ambitious skill-based leveling system allowing the player to combine skills
    • Old-school MMO with innovative ideas, such as morphing into animals
    • 16 combat skills, 71 trade skills, 11 beasts skills
    youtube.com/watch?v=DJ740JclvGw&ab_channel=Nocht

    Saga of Lucimia [Alpha]
    Setting: Medieval Fantasy || Focus: PvE || Budget: $? || Engine: Unity 5
    • Sandbox environment: no quests and no minimap
    • Tabletop gaming: all about team-based gameplay and friendship
    • Progression system based on skill selection rather than generic classes
    • Inspiring lore, myths and legends
    youtube.com/watch?v=iF1LR7JNPTU&t=915s&ab_channel=Simurgh

    SamuTale [Alpha]
    Setting: Samurai Low-Fantasy || Focus: PvE/PvP || Budget: $? || Engine: Unity 5
    • Food in order to survive: hunting wild animals, keeping livestock, catching fish or growing a large variety of crops
    • Open-world building anywhere on the map
    • Clan PvP: build walls, gates and watchtowers to set up a good defense and keep the village safe
    • Taming wild animals and breeding live stock used for food or transportation
    youtube.com/watch?v=gO7XUUIe0DU&ab_channel=Sorrowh

    Cross post. *Personal estimate, may be inaccurate
    Feel free to suggest improvements to this post!