Is there any way to remove the limits of how much ammo you carry? I sometimes find a ton of pistol ammo but cannot pick any of it up not to mention when I have a fully auto lolife which chews ammo up. I like the metro 2033 version were there are no real limits for how ammo you can carry hwell: Any ideas or ways you can remove this?
You can modify your ammunition count via a third party tool such as cheat-o-matic or artmoney. You can also try changing the difficulty setting and turning the ranger mode on through the user.cfg. Other options are waiting for an SDK or dealing with it.
It's a shame really. The game basically throws enough ammo to arm three Red Armies at you, but lets you carry nothing but a few magazines on higher difficulties.
While it's annoying the way ammo is handled, it does force you to make choices. Unlike Fallout 3 where one could carry thousands of rounds of every ammo type known. If the game employed a total ammo count, you could carry, for example 400 rounds of any ammo, and it was up to the player to decide what type.
Well it is not uncommon for actual infantry to carry hundreds or thousands of rounds. I like a non limiting system that doesn't have useless shackles for players.
Well, let's do the math. According to a short visit to the wiki, it seems like the average weight of 5.45x39mm rounds designed for military usage is around 10.5 grams. Multiply that by a thousand, we get about the equivalent of around 23 pounds. Keep in mind that we are only talking about the bullets themselves. Now let's look at magazines. According to wikipedia, the magazines for the AK-74 weigh 8.1 oz or 230 g. From the paragraph describing the magazines, we're talking about the same kind of polymer mags we typically would be seeing in game. So, 1000 rounds will fill about 33 magazines (not exact, but we're just estimating here anyways), so let's add another 7590 g. This brings us to around 40 pounds (18 kg) of equipment that somebody is hauling around. This isn't exactly impossible, but don't forget the space for these magazines as well. But that's just MGR's. You're also lugging around multiple bandoliers of shotgun shells, pistol rounds, grenades, throwing knives, claymores, your charger and mask, your knife. But that's if you were just running into battle and throwing the bullets at enemies in hopes that they just magically did something. You're also carrying multiple weapons; if you're like most people who play metro, this includes a shotgun and assault rifle; the weight of an AK-74 unloaded is around 3.4 kg or 7.5 lb, being on the lighter end due to the extensive use of polymers. The Shotgun, on the other end, typically has more wood furniture and thicker metal parts to better withstand the force of a shotgun blast. These can often weight upwards of 20 pounds for a solid, well-built full-length shotgun. So throw all of that on top of even the heavy, durable armor you're wearing, and you have quite the package. You're carrying the weight of a small person on you everywhere you go. Every crate you open, every raider you sneak past, every ladder you climb, is done with potentially 100 pounds of equipment strapped over you. That's quite a lot, and while realistically it makes a tremendous amount of sense to limit ammo capacity for your inventory, it definitely doesn't suit this game quit as well considering how you get more than twice the ammo than in 2033.
to resume.. artyom as not only multiple clones scattered around the metro.. but he's also THE HULK. but will he SMASH something?