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THQ Nordic Promising Fixes for The Dwarves With Day-One Patch! Get All the Details Here!

by on November 29, 2016
 

THQ Nordic officially announced in a press release this week that there will be a Day One patch for the fantasy-RPG The Dwarves. In addition, THQ is promising the patch will address the game’s console-performance issues for PlayStation and Xbox One.

Per the announcement, the patch will add overall improvements to the user interface, camera controls and the world map. You can check the full list of fixes that are set to go live with the patch, courtesy of THQ, below:

Changes for Xbox One and PS4

  • Performance Optimizations
    • Lag-spikes in multiple locations fixed
    • Better FPS in multiple combat arenas due to preloading, enemy behavior changes and enhanced trackers
    • Better FPS in additional locations due to graphical adjustments/optimizations
    • Some texture adjustments (slightly better loading times, reduced potential lag spikes)
  • Graphical Improvements
    • Soft particles in all quality settings
    • Updated fog in multiple locations
    • Added effects (Steam, smoke) in multiple locations
    • Tone-Mapping/HDR adjustments in multiple locations
  • Improvements
    • Many camera colliders had been optimized for less camera jumps/clipping problems
    • Nav-Mesh/Character collider improvements
    • UI improvements in Shop-, Level-Up, Party and XP screen; HUB fixes
    • Rodarios Fake Death ability works as described now
    • Balancing changes in some battles
    • Added a hint to the worldmap to show how many days a village will withstand its attackers
    • Boindil can’t knock himself out anymore by running into walls
    • If the game is paused, there is now an indication for that and an info how to resume
    • Sidequest marker for the worldmap
    • Additional loading screen tips
  • Bug fixes
    • Potential crash bug after restarting Mifurdania Woods fixed
    • Potential crash after fighting with Bislipur for the first time fixed
    • Bug after introduction of Andokai/Djerun fixed
    • Bug after climbing down the oak tree fixed
    • It’s no longer possible to be trapped between objects
    • Fixed some rendering issues with characters in the UI
    • Others
    • More music in the credits scene
    • Added missing supporters to the orc army in the credits scene
    • Added a second slot for AutoSaves. Both slots alternate
    • Added Chinese language

It will be quite a hefty download size for the patch at 7.13 gigabytes on PlayStation 3. The Xbox One patch download is considerably less at 3.09 GB.

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