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Screenwriter Talks About How Story For Xenoblade Chronicles 2 Was Made!

by on November 23, 2017

How deep is the story in Xenoblade Chronicles 2? What effort was put into making it?

The original Xenoblade Chronicles was praised for its deep world and fun story. But then, for Xenoblade Chronicles X, the games story took a bit of a backseat. But, the team promised that the third game (should there be one) would be much more story focused. They seem to have lived up to that promise, as Xenoblade Chronicles 2 is set to channel the deep story that was promised.

And in a special “Production Notes” piece, creenwriter Yuichiro Takeda talked about how the story for the game got made.

“For this script, Director Takahashi provided us with a rich plot right from the start, and Kazuho Hyodo and I split the writing in half. I worked on the even numbered chapters while Mr. Hyodo worked on the odd numbered chapters. At the same time, Director Takahashi was writing the whole story himself. Then, the three of us all came together when we had our scripts. We built the script by leveraging our unique personalities and adding in corrections and revisions from Director Takahashi. This is very similar to the screenplay technique used for movies.

I think that the story of this game will be the ultimate experience for fans of Director Takahashi. But that’s not to say that I was cutting corners on my end! While writing the screenplay, I was able to dive into the world of Alrest thanks to Saito Masatsugu, who kept designing more and more interesting characters.”

Xenoblade Chronicles 2 arrives on Nintendo Switch on December 1st.

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