What’s going on with Middle-Earth: Shadow Of War? Is the microtransactions really leaving?
When it was announced that Middle-Earth: Shadow Of War was going to have microtransactions, the player base wasn’t happy. The first game didn’t have them, and they didn’t need them, so why was it going to be in the sequel? Turns out, after many months of hearing more about this from players, the team at WB Games agree. So, in May, Middle-Earth: Shadow Of War will no longer support any microtransactions.
The dev team made a post about this on their website:
“The core promise of the Nemesis System is the ability to build relationships with your personal allies and enemies in a dynamic open world. While purchasing Orcs in the Market is more immediate and provides additional player options, we have come to realize that providing this choice risked undermining the heart of our game, the Nemesis System. It allows you to miss out on the awesome player stories you would have otherwise created, and it compromises those same stories even if you don’t buy anything. Simply being aware that they are available for purchase reduces the immersion in the world and takes away from the challenge of building your personal army and your fortresses. In order to fully restore the core promise of the Nemesis System, we’ll be permanently removing Gold, War Chests and the Market from Shadow of War.”