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More H1Z1 Updates

by on October 19, 2015


Daybreak Games, the independent studio behind zombie survival hit, H1Z1 over the last nine months, has launched its latest Early Access project (H1Z1), broke away from Sony, forced some of the game’s 30,000-plus hackers to publicly apologize, lost its CEO and hosted a semi-major eSports event (with a $170K prize pool) at TwitchCon. To say the company’s first year as an independent studio has been “rough” would be a massive understatement.


Moving on to Battle Royale; the highly competitive, player-versus-player mode that sees 160 survivors battling to be the last living player on the server. The studio’s all-hands approach to improving Battle Royale made sense, considering DGC was preparing to host its first H1Z1 Invitational at TwitchCon. On the other hand, Daybreak’s increased focus on PvP, combined with a stagnant survival experience, left some players wondering if plans for H1Z1 had changed. But  the studio says it hasn’t forgotten about PvE gameplay in H1Z1…we shall see

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