What does Blizzard really think about Diablo Immortal? Do they really think it’ll work?
BlizzCon 2018 was full of many announcements. So were good, like the announcement of Ashe in Overwatch. But, some were met with fan rage, like the announcement of Diablo Immortal for mobile titles. Yes, instead of a full-on Diablo 4 announcement (which was rumored to be shown off but then revoked at the last minute), the company showed off a mobile version of the game. Fans were not happy, especially since they wanted a true PC game, not a “basic” title.
Fan rage got so bad that the trailer for the game have been blasted by negative comments and downvotes. Yet for Blizzard, they still love the game, and told GameReactor:
“We’re all mobile gamers,” said Blizzard’s Dan Elggren “One, we’re all gamers at heart, but we’re also mobile gamers. In the office all the time we’re always talking about mobile games, and so being able to actually bring Diablo – which is a franchise which we love – to the mobile platform, it’s a dream for a lot of us.”
He went on:
“It is unique touchscreen mechanics that you have to put into it. It’s something we iterate constantly on, and it’s something we’ll continue to iterate on, but those different mechanics and how they sort of play out – I think it’s starting to be more and more proven with a lot of different mobile games […] I think it’s those new, unique mechanics that I think are gonna make this game really play well on a mobile device.”