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Discussion in 'Video Games' started by Von Streff, Aug 20, 2012.
The official Mafia 3 thread. Post all videos, news and discussions here.
So, to continue our discussion from the other thread.
Of course he's angry but the point of the ending I believe is: he will learn to accept the ways of the secret society and eventually cope with the decisions that are made for him, as one day he might just make it to the top.
Mafia 2 had good driving, really exciting gunfights and a beautiful score but I sure hope they improve gameplay, make the next city a more lively one and get rid of that awful checkpoint system. Replace it with a 'save anywhere'-feature.
I just think poor Vito was saddened in the end that he had given all to the family and in the procees had lost his real family and his best friend. I would love to see what would happened next to him, whether he would take revenge or not.
regardless, a bit more open world would be nice in Mafia III. it seems to me that they cut out some content before Mafia II came out, like for example side missions for Brusky and Derek, not only car delivery and crushing.
They need to add more things to do in the game. I bought the second one and beat it in two or three days, and when you finish it there is literally nothing left to do except for driving around the city. Great story, though. Loved the whole WW2 veteran coming home feel. The atmosphere of New York during Christmas time in the beginning was amazing.
Good points. I guess Vito sees he doesn't have much choice anymore...
Mafia and Mafia II were extremely story-friven, and too many more side-missions could destroy this. I think maybe just a few (small missions like the ones in the dlc) could work quite well.
One thing that worries me: what year will III be set in? Any info released on that yet?
Agreed, as this was also the case with Fallout New Vegas. BUT! What's the point of creating such a beautiful big city when there's nothing to do in it other than looking for collectibles hidden in the most ridiculous of places?
None whatsoever. Perhaps the 80's/90's! You play as Joe Pesci, running a casino :laugh: Personally, I would like to see Mafia III telling a similar story to Carlito's Way.
Yeah, the collectibles were kinda ridiculous, I had no motivation to go after them. And the Playboy collectibles were in poor taste, imo. The big city was kinda nice, I like to drive around and listen to the '50's music, just cruising when I'm too tired to actually do anything... but yeah, a few more side-missions could be in order I suppose.
As far as time-period goes, I'd like them to keep it between 1930 and 1950. But that's entirely personal taste.
I figured it would be better to resurrect this thread (3 years after it was made) rather than create a duplicate... and now, after reveals at Gamescom 2015, we actually have some proper information about this game - so the discussion can continue with much less speculation.
Mafia III will be a third person open world action game like its predecessors. It will be set mostly in New Orleans, Louisiana, US during 1968. The story follows the exploits of Lincoln Clay, who is a multiracial (half-black/half-white) American veteran of the Vietnam War. Originally an orphan, he found family in a black criminal community, which was eventually destroyed by the Italian Mob that also left Clay for dead. He teams up with Cassandra and her Haitians, Burke and his Irish Americans and Vito Scaletta (protagonist of Mafia II - now a bit older) with his Italian Americans to bring vengeance on his enemies.
It sounds like a run-of-the-mill revenge story at first, but the setting and various cultural backgrounds of the characters involved could make it an interesting plot that explores the racial tension and inequality of the time. Everything I've seen of Mafia III so far makes it look pretty good and I'm happy to see Vito return as a side character. Mafia III is scheduled for release in 2016 on PC, PS4 and XO.
My main concern is the change of developer. The first part of the series (Mafia: The City of Lost Heaven) was made by Czech studio Illusion Softworks in 2002, which was re-founded as 2K Czech after being bought by 2K Games in 2008. 2K Czech went on to make Mafia II in 2010. Conversely, Mafia III is being made by Hangar 13, a completely new studio that was created in Novato, California, US. The good news is that it seems as though at least some of the talent from 2K Czech moved to Hangar 13, but I'm not sure just how many people are new.
Overall, it looks pretty fun though hopefully it won't be all non-stop action like in the vids shown thus far. I am looking forward to driving about in muscle cars. However, vehicles blow up a bit too easily and Clay's voice sounds overly low and deep. Reveal trailer below and some gameplay footage in the second video:
For a second there I actually thought Cerberus had returned :lol:
I too am looking forward to driving the muscle-cars, but it doesn't look very promising, nor appealing to me, from the little I've seen so far. I want the italian mob with the fedoras and black coats, not some afro-american guy out for revenge against them. I was disappointed to see that it's not a continuation of Mafia2's ending, but I kind of expected it not to be that anyway.
Hopefully we'll get to know, through Vito, what actually happened to Joe in the ending of Mafia2. Most likely, he'll be out for revenge against the Italian mob because, amongst many other reasons, they killed Joe :sad:
I won't really be that disappointed if Mafia3 does as bad on the open-world as Mafia2 did, because I really don't care much about it. In Mafia2, I only cared about the story with the cutscenes and all the scripted fights and chases, I couldn't care less for the open-world beside it. And that's the same way I'll feel with Mafia3; I'm just there for the story.
I edited your comment to place a part of it in spoiler tags in case someone who hasn't played Mafia II read it.
:lol: That would actually be pretty cool. Although he loved to argue with us and sometimes lost his tempter too easily, I gotta say that I liked him once I got to know him better. Would be great to hear from him after all this time.
Initially I was disappointed to learn about this as well, but then I realised that the change of setting does actually make room for an interesting new story. Besides, I'm sure we'll see plenty of the traditional mafia in the game thanks to Vito's influence.
I wasn't expecting it to be a direct sequel either. Mafia II did not carry on from Mafia's ending, so I figured they'd do the same this time as well. Without spoiling anything for those who have not played either game: the protagonist from the first game does actually briefly show up as a very minor character (but in a very interesting situation) in Mafia II and I loved how they played that out, so I'm really happy they're using Vito as a side character for Mafia III too.
Couldn't have said it better myself! Both Mafia games aren't really sandboxes, they just use an open world environment for (in my opinion) some of the absolutely best storytelling in video games. If Mafia III is once again light on the distractions and side missions, I won't mind it as long as we get an awesome main story of decent length. Besides, I'm actually a bit overwhelmed by the amount of great open world games out there that offer simply too much to do (W3 for example - to me one of the greatest games to ever come out, but it almost feels too big in terms of content! Similar things can be said of GTA V and such, upcoming MGS V may be similar too, everything has to be open world now). It would be refreshing to play something even more story-focused again.
That's what I hope for as well, but it won't be the same without seeing your awesome black coat flapping in the air on your back as you run in third-person
I agree, it does feel kind of suffocating to spawn into a new open-world where I'm trying to stay focused on the main story-line so I can get the most out of it, but then the game throws so much other distracting stuff at me, that when I finally get back to the main story-line, I always go "Wait, who the heck is that guy again?".
But in games with good atmospheres (like Skyrim and probably W3 too), I think it can be good as long as it's not too pushy. Most sidequests are usually just fodder in most open-world games, but that's alright in games with good atmosphere because then you can actually explore and enjoy the beautiful world whilst actually doing something specific instead of wandering around with nothing to do. In GTA V, it didn't work out too well for me, because the world in that game just isn't that interesting, which makes the uninteresting side-quests even more uninteresting. (Though I've gotta admit, I have in fact done almost all the side-quests, and I have roamed a bit around in free-mode, especially around that huge mountain on the north part of the map).
I tried free-roaming in Mafia2, but it was just hopelessly boring because the world lacked interesting details, and the vehicle-physics weren't as exciting as GTA
Oh, this thread... I can't even remember starting it haha
The trailers were interesting, but I really have no real hopes for this game. If I am wrong, then I'll be happy
If you ever tried the joe dlc, whatever the name was, I found it to make you free roam more and what I found was a beautifully crafted world which the designers never got to use. Especially up in the north of the map where there was even a diner next to bridge I didn't ever remember crossing ever in the entire main game
This will be one of the few games I'm interested in for 2016. Super excited for the late-60's New Orleans open-world setting, and very interested in the plot revolving against the Italian Mob for once rather than being the "family" bitch yet again with the tired old traditional mafia cliche. Italian Mafia games/movie plots always just bored the absolute shit out of me, so it will be refreshing to see a game showing a different side of such a mob life/world.
Really excited about taking over parts of New Orleans from the mob, and hope that's pretty deep rather than simply shoot the place up and take it over then never do anything with it or hear about it again. And the atmosphere looks so awesome from the video showing gameplay. The streets look so much more alive, too.
Can't wait for the cars most of all, though! I love 40's-50's cars and cruising around in Mafia II was nice, but 60's cars are basically my life so I'm beyond excited just to get an open-world game where I can cruise around in big 60's sedans and muscle cars...
I never played the DLC, though I do remember that the world they crafted was very atmospheric and felt quite authentic, but like you said - they just didn't utilise it well enough.
Hey man, it would be great to see you posing more often on this forum. I gotta admit that I still like the classic mafia cliché, but I'm usually excited to see people trying something new or unusual in the genre, so I agree with you.
Because it is no longer the Mafia we play as. Also, it's a new-ish company (with the old crew, yes, but still a new company) who will be tempted to go GTA on us, rather than stick to Mafia's roots.
I see - both are very valid concerns. Well, here is an article that may change your mind slightly. I know that the statements of CEOs mean almost nothing compared to that of people who actually work on games, but nevertheless it is interesting that they wanted to make the difference between these franchises so obvious. That said, I gotta admit that the gameplay footage shown so far doesn't feel very Mafia to me either. In all honesty, so far I'm liking the game more for the concept than what we are seeing in reality... and I really hope that as more gameplay is revealed, it will start living up to my preconception of that concept more.
Mafia 1 has one of the greatest stories in videogames ever, in my opinion. And Mafia 2 was just... ok, I guess. But it was a fun shooter. Hopefully the third game takes the best of two worlds.
In a PC Gamer article, it states what Vito's role will be for the upcoming Mafia game. It's not something major, but I think it kind of clashes with what is known of the story. Here's the quote from the magazine and why I'm baffled about it (spoiler on Vito's role in the game):
It's a bit strange that the protagonist in Mafia III is out, for revenge, against the Italian Mafia. Vito (who is sought to be a "gangland pal" of the new guy) turned out to be one of the most valued Italian maifa members as seen from the last game. So why is the new guy pals with one of his alleged enemies?
I assume he wants revenge for joe's death