Initial reception

Discussion in 'Metro 2033 Forums' started by FuZyOn, Sep 1, 2015.

  1. FuZyOn

    FuZyOn Well-Known Member
    Regular

    Joined:
    Sep 21, 2014
    Messages:
    1,868
    Likes Received:
    538
    A lot of people thought the atmosphere was spot on while a lot of combat mechanics seemed lackluster and there were a lot of bugs. The game got mixed reviews, as it was to be expected.
    Do you agree?
     
  2. Bamul

    Bamul S.T.A.L.K.E.R.
    Regular

    Joined:
    Sep 24, 2011
    Messages:
    3,865
    Likes Received:
    0
    Nope. Atmosphere was indeed spot on, but I liked the combat mechanics too. Many of the mainstream critics use the modern CoD titles as the perfect example of good shooter mechanics, but I prefer FPS games that are less twitchy and even slightly "sluggish" in comparison. Metro 2033 wasn't ridiculously slow or anything, however there was a noticeable difference between its pace and that of things like Battlefield or Call of Duty (Last Light slightly reduced that difference of course). As for stability, I can't say I remember in what state the game was just after release, but I personally don't recall having any serious problems with it. Yes, there were some slight glitches, but nothing gamebreaking and the PC version was much more stable (and obviously prettier) than the Xbox 360 one.